Interactive Intentions discusses the relationship between digital games, interactive art and phenomenological methods derived from the philosopher Edmund Husserl and those he influenced, such as Maurice Merleau-Ponty. This blog welcomes others who want to discuss problems of phenomenology, digital games and interactive art, broadly stated.

Adam van Sertima writes about digital games and interactive art. His  academic background is in philosophy and art history. He is a Ph.D student via the INDI (Individualized Program) with the TAG (Technoculture Art and Games) Research Center, at Montréal’s Concordia University.